![]() You want your souls back? You’ll have to fight for them. "Dying spawns you at the last Serpent Hole you interacted with, which serve both as Vulgrim’s store and the game’s fast travel system, and also respawns all the enemies on the map. Yes, you still had a horse to ride and the hub and spoke structure of the world meant that things felt similar, but there was a greater focus on customization, questing, and character interaction that simply wasn’t present in War’s adventure. It was also significantly larger, focusing more on a vast world than the tightly constructed environments and dungeons of the original, though both were still present. Anything is a weapon in his hands, so the game was more of an action RPG, allowing you to find new weapons and gear and level up and customize his abilities. You’d explore dungeons linked by a hub world as you would in a Zelda game, getting new items that would aid your ability to traverse the world and its dungeons at key points in the plot, while carving up enemies like Kratos.ĭeath was more refined and his game reflected that. Combine that with the ruined state of the post-apocalyptic environments he was exploring, and it made sense that the original game was a mash-up of Zelda and God of War. War was a brick that waded into combat and destroyed things. ![]() In fact, they often operate in different genres based on the Horseman you’re playing. ![]() Darksiders is unique in that each game is very different from the one that came before it. Vigil Games, the studio behind the first two games, may be gone, but the newcomers at Gunfire Games, which features a large chunk of Vigil’s staff, carries the torch admirably here. See, the apocalypse has unleashed the Seven Deadly Sins, and it’s Fury’s job to hunt them down. The third game, which stars Fury, the only female Horseman, is also a prequel. The second game is about Death, but it’s a prequel that focuses on his fight to prove his brother’s innocence and restore humanity. ![]() The first game follows War, who is wrongfully accused of starting the apocalypse ahead of schedule – which results in humanity’s extinction – as he sets out to set things right. Unfortunately, it’s a premise that the sequels seem hellbent on ignoring. The original Darksiders ended with a hell of a cliffhanger, showing the Four Horsemen – in this case War, Death, Fury, and Strife because really, who wants to play as Famine or Pestilence? – reunited and on their way to do battle with… well, I won’t spoil it for those who haven’t played it, but let’s just say it’s exciting. ![]()
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